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Kiln API / kiln / Transform

Variable: Transform ​

ts
const Transform: Trait<{
  x: number;
  y: number;
  z: number;
  qx: number;
  qy: number;
  qz: number;
  qw: number;
  sx: number;
  sy: number;
  sz: number;
}>;

Position, rotation (quaternion) and scale, stored struct-of-arrays. Gameplay writes Transform; the render plugin copies it to Three.js with interpolation.