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Function: spriteSheet()
ts
function spriteSheet<C>(spec): SpriteSheet;Defines a sprite sheet and its clips: spriteSheet({ texture: 'sprites/hero.png', columns: 4, rows: 2, clips: { idle: { range: [0, 3], fps: 6 }, run: { range: [4, 7], fps: 12 } } }). Grid sheets number frames left to right, top to bottom; atlas sheets index atlas.frames.
Type Parameters
| Type Parameter |
|---|
C extends string |
Parameters
| Parameter | Type |
|---|---|
spec | SpriteSheetSpec<C> |